Erasmus+ Sport · 2025 — 2027

Technology won't land
the trick for you.
But it'll help you
understand it faster.

Co-funded by the European Union
Scroll for the full project →
Learn more
5
EU Countries
24
Months
€250K
Project Budget
5
Skate Parks Scanned
§ 01 / About the project

Virtual
reality.
Real riders.

VR Freestyle bridges physical BMX culture with digital training tools for coaches, newcomers, and pros across five European countries.

VR Freestyle is a BMX-focused Erasmus+ Sport project. The name abbreviates Virtual Reality Freestyle — bridging physical BMX culture with digital and creative skill-building for riders around Europe and the world.

The aim is to raise the quality of work and practice in BMX Freestyle cycling by building a VR platform for strategic session planning, and a blended training programme that combines virtual simulation with real-world riding.

Read the full project brief →

§ 02 / The Consortium

Five partners.
Five countries.

A network of urban-sport associations and event organisers — together responsible for some of Europe's longest-running BMX and skate scenes. Meet them all →

Coordinator HR · Croatia

Pannonian

Home of the 25-year-old Pannonian Challenge, one of Europe's longest-running urban sport & culture events.

Beneficiary EE · Estonia

Elamussport · Simple Session

Organisers of Simple Session — one of the world's top action-sports events for two decades.

Beneficiary MT · Malta

Malta Street Sport Alliance

An urban-sport association using BMX, skate, parkour and more to keep youth engaged.

Beneficiary FR · France

JB Ride

Operators of the Hope Center, part of the French Cycling Federation's Performance Plan for Olympic BMX.

Beneficiary SI · Slovenia

Foton

Cultural association from Ljubljana, experimenting with immersive tech — VR, robotics, film, ads.

§ 03 / News & Events

From the field.

Mobility updates, contest reports, workshops, and platform progress. All posts →

§ 04 / Project Results

Open outputs.

Training materials, methodology, reports and the VR platform itself. Free for any organisation building a youth BMX programme. All outputs →

Ready
IO1

Best practice report

A compiled survey of the methods, stunts and tricks most commonly taught in BMX Freestyle, drawn from coaches and athletes across the five partner countries.

PDF · 42 pp · EN
In dev
IO2

VR Freestyle platform

A virtual reality simulator for planning BMX sessions before riding them in real life. Includes 3D-scanned versions of all five partner skate parks.

Web · Beta
Drafting
IO3

Blended training programme

A coach-facing curriculum combining VR sessions with physical training — covering everything from absolute beginners to riders chasing international rankings.

PDF · Q4 2026

Riders, coaches, parks — get in touch.

Email the project
Coordinator
Udruga Pannonian
Cara Hadrijana 5
31000 Osijek · Croatia
Email
info@vrfreestyle.eu
Web
www.vrfreestyle.eu